Modern Magny-Cours Makes Its Way To Assetto Corsa For 2025

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2007 McLaren, Magny-Cours
Circuit de Nevers Magny-Cours is a historic racing venue in rural France, decorated with rich Formula One history. Despite its precessional reputation, this circuit is still fantastic fun to drive, and you can experience it through the wonders of sim racing with an Assetto Corsa mod available here on OverTake.gg.

Built in 1960, Magny-Cours is a picturesque racing circuit in the French countryside. It sounds lovely, but logistically, it was and still is an absolute nightmare to get to and from. For example, ensuring Formula One teams got to the circuit was always a real struggle, with the facilities and location offering far below what a championship like Formula One demands.

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Mark Webber driving for Williams, 2006. Image: cobber_cpd on Flickr via CC BY-SA 2.0

The circuit held the Formula One French Grand Prix between 1991 and 2008 and the famous motorbike endurance race, the Bol d'Or, from the year 2000 until 2015, when the event was moved to the much more modern Circuit, Circuit Paul Ricard.

If you were to ask a 1990s or 2000s Formula One fan which Grand Prix they were looking forward to the most, you would be hard-pressed to find a candidate that would have said the French Grand Prix. In the eyes of Formula One fans, Magny-Cours was always seen as a bit of a black sheep. Race director Bernie Ecclestone eventually canned the event at the end of the 2008 season with the assistance of the unhappy French Motorsports Federation.

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Ferrari F2004 flying through the first chicane at Magny-Cours

The event was often processional outside of when the weather caused havoc, like in 1999 when Eddie Jordon's hornet yellow Jordon machine, piloted by Heinz-Harold Frentzen, found its way to the podium's top step. However, Michael Schumacher would make history at the French misfit circuit with a record-breaking eight wins at the venue. His record would eventually be broken by Lewis Hamilton, who, after his emotional 2024 victory, has nine Silverstone British Grand Prix wins to his name.

Following Formula One's departure, the circuit remained well-kept and maintained for other racing series, such as the GT World Challenge and the French Porsche Carrera Cup. Historic racing is also prevalent, although only the post-2003 facelift version of the circuit is currently available.

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Historic lineup of Ford GT40s at Magny-Cours in Ma, 2024. Image: Gilbert Sopakuwa on Flickr via CC BY-NC-ND 2.0

Driving Magny-Cours in Assetto Corsa​

This version of Magny-Cours does a great job at bringing the modern-day circuit to Assetto Corsa. The AI can race side by side with you for the majority of the lap; however, in something with a lot of power and aero, like a semi-modern Formula One car, they can start to struggle to keep it on the black stuff.

The circuit's surroundings are a bit lacklustre, with no crowd or real outside attraction apart from the circuit itself. This may be a good thing for some people, especially if you are running the game for FPS instead of visual appeal.

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Ferrari F2004, final corner at Magny-Cours

This could potentially break the immersion factor a little bit, especially in VR, but considering the track feels good and consistent to drive, it's a sacrifice that could be worth making. It would be great to see more trackside additions like pit lorries and the aforementioned crow in the future.

The kerbs feel great, and the force feedback feels fantastic. You can tell that this mod has been refined over the years to get to this point. This version of the track is undoubtedly a winner; the 2025 version is a great track to add to your collection if you need that slightly left-of-field track pick that can still emulate the likes of the early 2000s whilst offering a modern-day layout.

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2007 McLaren running wide at the second hairpin

Mod creator chilenaoexiste updates this track each year, with it originally coming out in 2021. Here is the complete list of everything he has changed for this new 2025 variation. Check out the track for yourself here on OverTake.gg.

- Added treefx all around the track.
- Added new off-track objects all around the circuit.
- Added background scenery.
- Reworked all of the thin painted concrete strips around the track.
- Improved AI lines.
- Fixed a bug where the startlights would not work.
- Fixed a bug where a few marshal huts would not have any shadows.
- Fixed skidmarks clipping through kerbs.
- Fixed a hole on the tarmac at T15 entry.
- Fixed a bug related to track limits at T8 exit.

Updated the track to how it is in 2025:
- Changed most of the on-track painted concrete from green to blue.
- Changed the painted concrete on the pitlane to the french flag colors.
- Removed all the green and white second layer of kerbs.
- Added extra strips of painted concrete at T5 entry (Adelaide hairpin) and T15 entry (Complex du Lycée).
- Added an apex kerb at the kink between T2 and T3.
- Added an apex kerb at the kink between T14 and T15.
- Updated the Long Lap Penalty area at T9 (180°) and runoffs to accommodate it.
- Changed the color of the last sausage kerb (T17 apex) to green.

What do you think of the Magny-Cours circuit? Does it deserve the processional reputation it has had for so many years? Let us know in the comments down below!
About author
Connor Minniss
Website Content Editor & Motorsport Photographer aiming to bring you the best of the best within the world of sim racing.

Comments

Dont you worry, AC will still be around for many years as it has something for everyone, and the csp and graphics mods just keep getting better.

Everyone?

Nah not even close... Those who can't go back to 1 point tyre models aren't running it at all... And I race with a lot of those who fall into that category...

On top of the fact that the majority of people don't even play racing games...
 
Dont you worry, AC will still be around for many years as it has something for everyone, and the csp and graphics mods just keep getting better.
Such a good point, as great as ACE will be, I will buy it and install it on Jan 16, but, like LMU or other new offerings, as an additional resource, not a replacement, for what it will offer. Funny how some people act as if they have only room for one game on their drive or can only play one title.

It took me years to gather everything that makes it possible to have full grids with exact tracks. I am still perfecting it on a daily basis. I cannot even imagine installing all, or even parts of my modded AC content, in double all over again.
In VR, with my RTX 4070Tti Super on my Reverb G2, it looks magnificent and runs great, not anticipating to have to redo this in a different title.

If, and it is a big (impossible?) if, and when, even part of the added content makes its way to ACE, I am not sure to even know, what ACE could bring me to entice me to play AC less.
In any way, it is going to be years away, again, if at all possible.
So ready to enjoy ACE for what it brings, soon I hope, and ready to keep enjoying AC in the years to come.
 
It's so sad, these unlicensed mods, will never be able to be in ported to the new upcoming Assetto Corsa EVO.
Admit I'm not up to leading lap with EVO news due to heavy busy hours recenty.

I just hope Kunos will fully surrender at some point instead of their "gatekeeper mods" ideas....

AC with mods is 99.9% of AC's existence and through the years I've looked much forward to an AC2 with updated core sim engine of which would give all the fantastic mods a new life on a refined sim platform, delevering a completely dominant sim without competition.

Nota Bene: No, I'm not a one-sim-only simmer - on the contrary; the jack-of-all-trades-through-all-decades simmer here.
I'm just writing as the AC-part in me of whom have waited for years for a refined core sim engine for my tons of AC car- and track mods. I'll still get EVO and race it for sure, but ..it's the hugest bummer to me.
 
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Everyone?

Nah not even close... Those who can't go back to 1 point tyre models aren't running it at all... And I race with a lot of those who fall into that category...

On top of the fact that the majority of people don't even play racing games...
It wasn't that deep when he said "everyone"

It was more in the sense that even hardcore simracers who only do iracing still have a benefit playing Assetto Corsa. Iracing, Competizione, LMU. They are all great when it comes to very popular series, but if you want to drive old cars, street cars, F1, vintage lemans cars, and other categories, Assetto Corsa is still the place for that.
 
Because of the trackside objects, the feel. This tracks feels a bit... cold.
Could be compared to the various GPL mod teams' mastodon works of e.g. 1957 Pescara and Targa Florio and their llegal conversions to AC.

Yes, the extraordinary detail level of historical correct track side objects delivers pretty much historical immersion.

But still I - by a country mile - prefer the ditto works from ItaloTracks and Abulzz directly made for AC with LIDAR data and very detailed track surface modelling, besides continuated work on the track side object front. And especially in VR you can really feel the rollercoaster of the dives and climbs.

I'll anytime rather put a dime into the real skilled modder's pocket. They truly deserve it.

Edit: Regarding Magny Cours I often tend to return to the GTR2 90ies layout mod version in VR. Or even the Grand Prix 2 version when going flat screen in my rig :) But nice AC mod work here, one of the demanding F1 tracks I'll go full modern single seaters flat out in AC.
 
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Downloaded this last night, found a 1998 version last week which i prefer because it was before they added the awful new last corner. This one isn't too bad the pitlane exit on the other hand is like a rally stage it's so bumpy.
 
It wasn't that deep when he said "everyone"

It was more in the sense that even hardcore simracers who only do iracing still have a benefit playing Assetto Corsa. Iracing, Competizione, LMU. They are all great when it comes to very popular series, but if you want to drive old cars, street cars, F1, vintage lemans cars, and other categories, Assetto Corsa is still the place for that.

Who said hardcore sim racers only do iRacing?

Haven't you been keeping up with the latest round of questions about iRacings physics that have been focused on hypercars?

That's pick up and play casual focused stuff and that's it's success point and why the races are such carnage on there so often... The hardcore crowd can be found on any sim and there's a lot who fall into that picky category that do not play AC and will race all of those things on other platforms like rF2 or AMS2... Just as there are some who swear by AC mods from certain sources because the developers aim at the casual market now...

I do have AC installed, but it's not my go to for vintage Le Mans (rF2) or Vintage F1 (rF2/AMS2)... Super tourers well that's a fine toss up between RaceRoom and rF2... The only thing AC really has is good quality tracks that are missing from the others and pre 1950s stuff... I can't race with it offline and finding leagues that run interesting stuff is hard...

The one point tyre model and general physics is what people who play those games instead will often site as the first reason... Because as good as AC was in the suspension, the tyres made rF1 and even the F1 series look good until the community added LUTs and other levels to them after Kunos left... There's a bunch of one sim people who simply will not play AC at all because it's ancient tech to them, as a lot of the physics were from NetKar Pro which in itself was a fun but incomplete game much like AC still is without mods... Which is why RaceRoom is considered by a lot of these types as better than AC... Because it uses ISI physics even if it's that older tyre model...

The hardcore sim racer might be the minority of people spread out between a lot of different games, but they still count part of everyone...
 
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