Kalinago Circuit

Kalinago Circuit 0.9.2

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Location: Kalinago
FIA Grade: 1
Length: 5.78km / 3.59mi
Width: 12-15m / 39-49ft
Longest straight: 1.32km / 0.82mi
Elevation change: 52m / 171ft

Features:
  • 4 Layouts - Grand Prix, National A and B, Club
  • 36 pits (60 pits for WEC layout)
  • Separate higher-poly mesh for track surface
  • Dynamic racing groove
  • Working start lights (and pit exit lights with CSP)
  • Working AI + hints and custom sidelines
  • Custom In-game track maps
  • Two DRS zones (F1 layouts only)
  • TV cameras (Multiple sets)
  • Not as many trackside objects and spectators on national and club layouts.
  • KSLAYERS - fewer trackside objects at lower "World details" setting (crowd, marshals, vehicles, pitlane props etc.)

CM/CSP Features: (v0.1.79+ recommended)
  • Optional skin for brake markers (Inverted colors)
  • Grass FX - 3D grass
  • Rain FX - Wet track
  • Flags FX - Wind speed and direction affect flags
  • Lighting FX - Pit exit lights and Night lights
  • Extra FX - Volumetric lights and long speculars (for floodlights)
  • Functional large video screens and Digital Flags
  • Animations - Working Rolex clock, scrolling ad-boards, moving vehicles, flying helicopter etc.
  • VAO patch - Vertex Ambient Occlusion

Notes:
The WEC layout has the starting grid on the back straight. Do not overtake before the last corner, to mimic rolling starts. It also works with rolling start mod.

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Latest updates

  1. 0.9.2

    Fixed "Failed to allocate GPU memory" error when attempting to load the National/Club layouts...

Latest reviews

Excelent and beautiful to drive!!
one of the best tracks in ac
Amazing track, but the pit banners on the F1 Config are not updated for the 2024 Season.
An amazing track, nothing bad to say about it, but your AI Hints need some tweaks. I see a lot of AIs just overspeeding and going off-track on most of fast corners because the hints tell them they can do that (Note that i've only tried the Grand Prix layout so far). I assume you "calibrated" them to some specific car class (F1 maybe?) and they don't really work for other, less grippy cars. Removing the ai_hints file fixes them going off track so i'm sure it's that.

But yea, amazing track regardless <3
Good as any and better than most.Outstanding!
Good AI too.Thank you very much.
Five stars for another very impressive doublezero masterpiece. This might knock PGO from my fictional top spot.
quality and ease of acess make your mods so enjoyable even tho we really should be paying for these you are a hero of the community
RETURN OF THE KING
Beautiful Track! Very well done!
Babe wake up, new doublezero track has dropped!

As expected, high quality work, and just like your previous tracks this one demands maximum commitment to hit the apex at every single corner without fail. It is both super challenging and super fun to drive at. Top job!
Very nicely done. Great detail. Even has animation. A+
Drives and looks amazing, can't get much better than this ^^
This track is a log of fun. Great job on this.
Nice track alternating technical corners and fast bends. The decor is well detailed. And the icing on the cake is the Wec mod, with 60 cars on track. Too many circuits are limited to 24 or even 32 pits.
Oh what a nice surprise! Quality, both graphic and the drawing itself. Not a fan of the over-vegetation in the background but that's just a personal taste. Good job man!
Another great track from you, obviously a very well-thought track, with a smooth flow and beautiful visuals. Thanks a lot !
this is great, thanks much, another wonderful track, one issue I ran into was the two smaller segments, National A and National B, I would get a CTD using the latest version of CSP, no problems with versions of the whole track, likely this will be fixed with updates or who knows maybe its just my PC etc., said it could not access GPU or something like that, but thank you so much for another great track!!
Definitely another masterpiece by my favourite fictional-tracks maker.
Just one detail: Only the main layout works in my case (and all its versions - WEC, 2014 etc). But the Club and National(s), they all crash while loading... When I check the loading status, it crashes in the moment when there is something like "initialising AI spine" and then it writes me crash report saying "I dont have enough memory... Try another track / car".
Tested all layouts. Again - main layout works, the others don't.
(I am running C.S.P. 2.4.).
You brought to us a masterclass, thank you so much for sharing your time and your talent !
Well done, really fun to drive! Looks amazing, especially the traffic on the bridge.
Author
doublezero
Downloads
2,882
File size
207.4 MB
Views
10,995
First release
Last update
User rating
4.94 star(s) 32 ratings

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